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Technology Olympics
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Module 1
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Module 2
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Extra challenge
Bonus
Module 3
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Module 4
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Module 5
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Module 6
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Module 7
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Module 8
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Module 9
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Module 10
What next?
Final challenge
Module 3
Challenge
1 min
CHALLENGE 3 - First steps with cat
You have already answered the survey associated with this module
To programme we need to know:
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What we will order.
Who are we going to order.
How are we going to order it.
When are we going to order it.
All of the above.
What do we call "objects" in scratch?
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To the images, photos and drawings we are going to work with.
To the computer keys.
To the three parts into which the main screen is divided.
Where can I choose the scenarios (room, park, court, beach, city, etc.) in which I want to place my objects?
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In the "Backgrounds" section.
In the "movements" block.
In the "sounds" section.
What is the "events" block for?
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To plan my friends' birthdays.
To check the dates of basketball matches.
To determine what actions I need to take to ensure that my orders are carried out.
Choose the right order for the cat to cross the road slowly.
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A
B
C
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