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Technology Olympics
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Introduction
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Instructions
Module 1 – Who's in charge here?
Challenge
Module 2 – Does the computer think, or do you?
Challenge
Extra challenge
Bonus
Module 3 – First steps with the cat
Module 3 continued
Challenge
Extra challenge
Module 4 – What are we going to order?
Challenge
Extra challenge
Module 5 – Rhythm
Module 5 continued
Challenge
Extra challenge
Module 6 – Coordinates
Module 6 continued
Challenge
Extra challenge
Module 7 – My first video game
Challenge
Extra challenge
Module 8 – Variables
Challenge
Extra challenge
Module 9 – Variables, conditionals… all at once!
Challenge
Module 10 – Commands for someone else
What next?
Final challenge
Module 9 – Variables, conditionals… all at once!
Challenge
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1 min
CHALLENGE 9 - Variables, conditionals… all at the same time!
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What is a conditional?
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An instruction that obliges us to do something.
An instruction that leads us down one path or another depending on a situation or condition.
A cool robot built by NASA 20 years ago that observed the Moon.
We want to control that when the ball touches the life bar it takes a life and when it reaches 0 lives it indicates that it has lost the game. Which Scratch instructions are in charge of this control?
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In the code of the life-taking bar, we should add:
In the ball code, we should add:
In the paddle code, we should add:
We want to set 3 levels of difficulty in our video game. The difficulty increases to level 2 if the player has between 50 and 100 points. When the player exceeds 100 points, the difficulty level will increase to number 3. What would be the most correct way to do this?
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A
B
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